I lack the creativity to come up with a clever name, and yet I am writing a blog.
Could this lead to disaster? Read on and find out for yourself.

July 28, 2009

Random Thought: ORvR Population Cap

So, this is a new segment to (Insert Clever WAR Name). Random Thought is simply an idea that happens to pop into my head while I'm playing, sitting around, or whatever. (In this case, sitting in the doctor's office) Keep in mind that I'm not necessarily for or against the idea, as it is just a random thought I had. Also, of course, Random Thought will appear in the blog... randomly.

Now then, today's Random Thought is: What would happen if WAR's ORvR Zones had Population Caps? As always, I'll list the Pros and Cons that come to mind.

Pros:
  • Server population balance may not be such a large deal.
  • Organization would play a much larger role in combat due to a limited number of expendable forces. (The Zerg may have to break up in order to fully cover the zone)
  • Large battles may still occur, but smaller battles would be more frequent. Thus, skill would be a larger factor.
Cons:
  • Players may get locked out of zones where friends or guild-mates are fighting due to population restraints.
  • Progression towards opponents Cities could come to a grinding halt if, generally speaking, most fights result in "stalemates" (by this I mean it may be much harder to actually flip a zone through ZD and VPs).
Well, that's all I can think of. So, for Random Thought segments, feel free to leave a comment about any Pros or Cons I may have left out, along with your opinion towards the subject. Thanks for reading.

1 comments:

  1. It is a fail. Come play on Dark Crag, and see how much fun it is to do fort pushes with only half your warband, or all the pugs who sit at the zone line waiting to cross when the zone flips when you are out doing all the work., and none of you make it in, and the first push is major failure, and you can never recover from it. Also what is gonna happen when 24 people decide to guard the mailbox in the WC, but you can't get in to turn the tide. You want equal numbers you have this button near your minimap that queues you for scenarios.

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